QUESTION TEXT: Columnist: Video games are not works of art…
QUESTION TYPE: Sufficient Assumption
CONCLUSION: Video games aren’t art
REASONING:
- Games are interactive.
- Art ➞ artist controls aesthetic
- Contrapositive:
artist control aesthetic➞art
ANALYSIS: On sufficient assumption questions, you need to connect the evidence to the conclusion. Draw the conclusion, and draw the evidence in such a way that it points in the direction of the conclusion (i.e. “not art”), then look for the gap.
Interactive artist control aesthetic ➞ art
To fill the gap, we have to show that if something is interactive, then that means the artist isn’t in control of the aesthetic experience.
___________
- Intent is irrelevant. This question is about what is art, not whether something is intended to be art.
- CORRECT. This fills the gap above. We know games are interactive. This answer shows that therefore the artists don’t control the game. And the argument said that no control = not art.
- The author is trying to prove that video games are not art. This answer doesn’t help, because video games do provide a rich aesthetic experience.
- How could this matter? The argument didn’t say creators and players need to be different people.
- This answer just grabs a couple of random terms from the argument and throws them together. I don’t even know why someone would combine these words.
Example of answer: If you run a video game character into the wall, repeatedly, and this doesn’t affect the game’s outcome, then your actions do not make the game beautiful or ugly.
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Dizzo says
Excellent explanation and hilarious example for (E), haha!