Game Setup
This is a mix of linear and grouping.
There are three ballads and four dance tunes. Whenever a game splits variables into two types, it’s extremely important to know, quickly, which variables are in which type. First you should write it out like this:
Second, you should note that the ballads are early in the alphabet, and the dance tunes are late in the alphabet.
The most important rule of the game is the first rule: you can’t play a dance tune right after another dance tune.
There are four dance tunes and seven spaces. There is only one way to split them apart.
You have to put a ballad in between all the dance tunes like this:
If you don’t believe me, I encourage you to try and order them in another way, but it’s impossible. If you switch anything you will then have two dance tunes together. Just knowing this order gets you the answer to many of the questions.
The other rules are straightforward. We always have V one before or one after S.
H is always before V.
F is always before or after S.
The last rule is harder, but not actually that difficult. If R is before G then we have R, F, S in order (F and S are always beside each other). If R is after G, nothing happens.
There is not really anything to combine. This is a game that depends on knowing all the rules: review them before moving on.
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