These diagrams show the rules used to determine which of the five ambassadors (J, K, L, N, O) will be chosen to fill the positions (V, Y, Z).
Refer to these diagrams when solving this game. Copy them on your own page, and on each question make a new version of them in order to follow along with my explanations. You’ll learn much more if you draw along. The setup section explains how to build this diagram.
Scenario 2 (Contrapositive)
This game can be reduced to three simple diagrams that let you solve everything easily. If you’re unsure about them, then go back to the rules and try to set them up yourself. Learning to make this sort of diagram makes many games incredibly easy.
1. Exactly one of K or N is in.
2. If J is in, K is in. If K is out, J is out.
3. If O is in assigned to V, K is not assigned to Y.
4. L can only be assigned to Z.
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