QUESTION TEXT: Some video game makers have sold the movie rights…
QUESTION TYPE: Flawed Reasoning
CONCLUSION: It’s rarely a good idea for video game makers to sell the movie rights to their games.
REASONING: One time, when a company sold movie rights to a game, things ended badly.
ANALYSIS: This is a very weak argument. The story about Starquanta and Nostroma sounds persuasive, because it was a best-selling game.
But it’s still just one example. A single example can’t prove that it’s always a bad idea to sell movie rights.
___________
- CORRECT. To draw a general conclusion you should have more than one example.
- This contradicts the stimulus. The argument clearly said that the movie was hated “by critics and public alike”.
Also, this is nonsense. The stimulus never predicted anything about a product being hated. They said that a product (the movie) was hated. That’s not a prediction.
Example of flaw: The critics don’t like this video game. Therefore, the public will hate it. - This answer means “circular reasoning”. That didn’t happen here. Circular reasoning is very rare.
Example of flaw: Selling movie rights is a bad idea because it’s never a good idea to sell movie rights. - I have no idea what this answer refers to.
Example of flaw: This movie with lots of sex scenes was popular. Therefore, this video game with lots of sex scenes will be popular. - This refers to mixing up sufficient and necessary conditions. That didn’t happen.
Example of flaw: Good video games must be challenging. This game is challenging, therefore it’s good.
More Resources for Flaw Questions
- Flaw drills: Use these to practice making examples of abstract flaws.
- Intro Course lesson: This intro course lesson covers Flaw questions.
- Mastery Seminar lesson: This LR Mastery seminar lesson covers flaw questions.
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